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August 11, 2010
about 4 years ago
Does anyone understood what are the Euler angle axes and the sequence which is used (to decompose quaternions into eulers)?
It is supposed to send (pitch, roll, yaw) but I do not get which are the axes of these rotations? Are the Euler axes the ones of the Accelero/Gyrometer?
If yes, then it means that the angles which are send should be rotation around the Yaccelero ("Pitch") , rotation around Xaccelero ("Roll") and then rotation around Zaccelero ("Yaw").
And therefore the final posture of the board should be easily reconstructed by applying successively -in the correct order YXZ, these three rotations.
Does anyone have any clues about this?
No public wish lists :(