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March 30, 2013
about 2 years ago
Hello, I've been trying to use this 6Ah battery to power my LilyPad MP3 player, but it didn't work (no "power on" light, and there even was some very little smoke coming out from the Lilypad when I connected it !), while it works very fine with a smaller battery (a 850mAh). Is that normal ? Both batteries are Lipo 3,7V so I don't get it. Thanks for your help !
about 4 years ago
Thank you, it could be a solution indeed, although it is an additional cost to my project (which I'm trying to keep as low cost as possible since it is for public space and it often ends up being destroyed or stolen).
Here is a few images of the circuit inside my project :
As you can see, it is quite a very simple build : the audio breakout, an amp, a speaker, a button... and that's it ! (And truly, it is as much as my knowledge allows me to do...)
So (....hum....), where do I implement the Arduino Pro Mini into this circuit ?
Thank you very much for this !
I only discover your answer now, 9 months later ! (Oh man, I forgot to turn on the "reply notices"...)
I will now try out what you are proposing, from first reading it seems quite clear and understandable (for an amateur like me, but you know, I can solder and do other basic things...) I will let you know if it works... Thank you thank you thank you !
here is what I do with these nice little audio breakouts :
Poetic Emergency Terminals.
These are very simple sound devices with simple interfaces : one play/stop button with only one audio file. I have a lot of fun making them and watching people's reactions in public space.
But there is something wrong !
Whenever someone stays put with his finger more than 3 seconds on the button (it happens all the time), then the breakout puts itself in loop mode (audio plays on and on…) and never shuts down. Even if I push the button again, it stops audio but does not shut down, and pressing once more audio will still be “stuck” in loop-mode. The only way to stop this unwanted loop-mode is to unplug and replug the battery, which is consumed in a matter of a few hours (which is quite a big issue for my project).
So here is my deal (yes, I have a deal for you !) :
Anyone who will provide me with a straight, simple solution (something that I can understand and do with my limited capacities - I'm not at all a specialist in electronics, and most of what I read on this website is quite a jargon to me), will be granted a work of art. Yes, a work of art, a real one (not a quick-made drawing) that you can choose by watching what I do on my website (things that I usually sell for quite a lot of money), in exchange for the time you will spend working my problem out.
If you are interested, you can easily find my email address on my website, and I will provide you with every specifics you should need to help me out.
I know it sounds like a desperate call (...and it is !) but I found out that most people with good skills and understanding of electronics would not help, and I'm quite lost by myself... so here I'm trying with giving something in exchange.
about 6 years ago
Thank you very much for these possible solutions...
Are these the items that could make it work - Arduino Mini Pro - 555 timer ?
Are they compatible with the audio-sound breakout ?
Wether Arduino or 555, I guess I must now find out how and where to assemble these within my project, in order to stop the unwanted loop-mode... (Yes, I am very much of a beginner - but very willing to learn !)
Any links for how-to's and explanations ?
Please let me know if you duplicate the problem.
Any other comment / idea welcome...
Hello to all,
I made a project using this audio-sound breakout...
A very simple sound device with a simple interface : one button play/stop with only one audio file !
The button is connected to "play" and "ground" on the board, and it goes like this :
* I push once and the audio start.
* If I push during audio, then it stops and shuts down (ground).
* If I don't push, then at the end of audio, it shuts down by itself.
But there's a really strange occurrence that I can't explain and that is messing up all my project.
When someone stay put with his finger more than 3 seconds on the button (childrens do that)**, then the breakout puts itself in loop mode (audio plays on and on...) and never shuts down.** Even if I push the button again, it stops audio but does not shut down, and pressing once more audio will still be "stuck" in loop-mode.
The only way to stop this unwanted loop-mode is to unplug and replug the battery.
It poses a great problem to me because when the breakout doesn't turn off, then it consumes all the battery power in only a few hours, and I found myself in the situation of changing batteries all the time ! I made four of these devices, and they were accessible in a public space where people were pushing the buttons alot, and there was ALWAYS someone to stay put more than 3 seconds on it.
I tried a lot of different connections between my button and the board, but none could resolve this "stuck in loop-mode if you push the button for too long" problem of mine...
Is there anyone else having the same issue ?
Is there anyone knowing how to fix it - if it is possible ?
If someone has any clue, it would be very helpful, thanks !
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