Beginning Embedded Electronics - 11

Common Mistakes, Tips and Tricks

  1. All grounds need to be connected together.
  2. TX/RX loop back trick: When in doubt of a serial conversion circuit, short the TX and RX pins together to get an echo.
  3. Normal length wires for breadboard connections: Don't use a 9" wire where a 2" wire will do.
  4. Minimize short potential in your breadboard wiring: Don't expose an inch of wire from the insulation if all you need is 1/4".
  5. You will learn best when you have a *simple* project to work on. Don't create the 'house-pet robot' just yet.
  6. Google is, of course, your friend. When you don't know, go do some research.
  7. for(x = 0 ; x < 400 ; x++) : If x is defined as an 8-bit integer, the for loop will loop forever!
  8. Soldering basics: Wet your @#$% sponge.
  9. Take your time with ground plane solder joints. Do not be fooled by a cold joint.
  10. Never trick yourself into thinking you're that good. Print out a 1:1 and compare the footprints!
  11. Check that TX and RX are wired correctly to all peripherals. TX/RX swap is the one of the greatest causes of PCB failures.
  12. When laying out a PCB with SMD micros, don't forget to include the programming port!
  13. Don't run silkscreen across pads.
  14. Connector PCB footprint mis-numbering: always check the pin number on your connector - they can have very obfuscated schemes.
  15. In Eagle, use vector fonts only!
  16. Review your gerber files before submitting them.

Lecture 1 - Background and Power Supply

Lecture 2 - How to Get Code Onto a Microcontroller

Lecture 3 - What is an oscillator?

Lecture 4 - UART and Serial Communication

Lecture 5 - AVR GCC Compiling

Lecture 6 - Soldering Basics

Lecture 7 - SMD Soldering

Lecture 8 - Eagle: Schematics

Lecture 9 - Eagle: PCB Layout

Lecture 10 - Eagle: Creating a new part

Common Mistakes, Tips and Tricks

Comments 6 comments

  • Hoksmur / about 11 years ago * / 1

    Hi, all! I have found way to print PCB negative ( I use photoresist). In PCB editor go to file-CAM processor, select device PS_INVERTED. Then We have a file PostScript. But drawing our PCB placed on bottom side! I think, spend a sheet A4 of film for 50mm*50mm it isn't good. It was edited by manual in GIMP before. Not so good - we'll have paint 3200x4500 kilopoint if we need 600 DPI resolution. But- .PS and .EPS files are just text. We need open it and after

    /EU { 254 div 0.072 mul } def

    /inch { 72 mul } def


    0 inch 7 inch translate .

    And our PCB will move up to (7 inches in the example).

  • akofink / about 12 years ago / 1

    An 8 bit signed integer can be -128 (0b10000000) to +127 (0b01111111). An unsigned 8 bit integer can be 0 to 255 (0b11111111).

  • Member #210458 / about 13 years ago / 1

    In my schematic I use the FTDI_BASIC for the Sparkfun.lbr. However, I noticed that in the package the pins names are backwards.
    GRN is named DTS and ect.

  • Keegan / about 15 years ago / 1

    If an 8-bit integer is 255, and you increment it, it will rollover and become 0. 8-bit integers can only hold a value from 0 to 255. The condition part of the loop would have to be "x < 255" or lower.

    • You forgot to take into account that, by default, an 8-bit integer is signed, so +/- 127 is safe

  • Tracekill / about 15 years ago / 1

    Hey guys. These are a great selection of tips, I found a few of them useful even at my early stage. As a computer science student however, I have to know: Why does the for-loop in 7 increment indefinitely? I'm not very intimate with the characteristics of an 8-bit integer. With the data sets we work with, I find myself more commonly using 16- and 32-bit integers. Is it simply because of the limited range of the 8-bit integer? If so would not for(x = 0; x < 256; x++) also loop indefinitely? Great advice and great tutorials. I've spent nearly $100 at this site already, and it was worth every penny.