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SparkFun Micro OLED Breakout (with Headers)

The SparkFun Micro OLED Breakout with Headers does exactly what it says it does by breaking out a small monochrome, blue-on-black OLED via 0.1"-spaced pins. It’s "micro", but it still packs a punch – the OLED display is crisp, and you can fit a deceivingly large amount of graphics on there. This breakout is perfect for adding graphics to your next Arduino project, displaying diagnostic information without resorting to serial output, and teaching a little game theory while creating a fun, Arduino-based video game. Most important of all, though, is the Micro OLED is easy to control over either an SPI or I2C interface.

You may be asking yourself, "Why does this board look so familiar?" Yes, this is essentially a MicroView without the Arduino portion. We understand that sometimes you just need a breakout, an open door for you to explore the possibilities of a super small OLED screen. Speaking of, the screen on this breakout is only 64 pixels wide and 48 pixels tall, measuring 0.66" across.

In total, the Micro OLED Breakout provides access to 16 of the OLED’s pins. Fortunately, though, you’ll only need about half of them to make the display work. The top row of pins (GND-CS) breaks out everything you’d need to interface with the OLED over an SPI or I2C interface. The pins on the bottom (D7-vB) are mostly only used if you need to control the display over a parallel interface. This board operates at 3.3V with a current of 10mA (20mA max).

  • Operating Voltage: 3.3V
  • Screen Size: 64x48 pixels (0.66" Across)
  • Monochrome Blue-on-Black
  • SPI or I2C Interface
  • Pre-soldered headers

SparkFun Micro OLED Breakout (with Headers) Product Help and Resources

SparkFun Inventor's Kit for Photon Experiment Guide

September 3, 2015

Dive into the world of the Internet of Things with the SparkFun Inventor's Kit for Photon.

Micro OLED Breakout Hookup Guide

October 30, 2014

Learn how to hook up the Micro OLED breakout to an Arduino. Then draw pixels, shapes, text and bitmaps all over it!

Core Skill: Programming

If a board needs code or communicates somehow, you're going to need to know how to program or interface with it. The programming skill is all about communication and code.

3 Programming

Skill Level: Competent - The toolchain for programming is a bit more complex and will examples may not be explicitly provided for you. You will be required to have a fundamental knowledge of programming and be required to provide your own code. You may need to modify existing libraries or code to work with your specific hardware. Sensor and hardware interfaces will be SPI or I2C.
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Core Skill: Electrical Prototyping

If it requires power, you need to know how much, what all the pins do, and how to hook it up. You may need to reference datasheets, schematics, and know the ins and outs of electronics.

2 Electrical Prototyping

Skill Level: Rookie - You may be required to know a bit more about the component, such as orientation, or how to hook it up, in addition to power requirements. You will need to understand polarized components.
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