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MaKey MaKey Retail

This is the same product as the Makey Makey Standard Kit. The difference is this version comes in fancy clamshell packaging meant for our distributors that need it. Regular customers are welcome to order, but we want to limit the amount of extra packaging finding its way into the trash heap.

You may be the greatest living banana-pianist, but how will you ever know if you don't make yourself a banana piano? Good news, that project and countless others are easier than you think they are with MaKey MaKey.

Using the MaKey MaKey you can make *anything into a *key (get it?) just by connecting a few alligator clips. The MaKey MaKey is an invention kit that tricks your computer into thinking that almost anything is a keyboard. This allows you to hook up all kinds of fun things as an input. For example, play Mario with a Play-Doh keyboard, or piano with fruit!

The MaKey MaKey uses high resistance switching to detect when you've made a connection even through materials that aren't very conductive (like leaves, pasta or people). This technique attracts noise on the input, so a moving window averager is used to lowpass the noise. The on-board ATMega32u4 communicates with your computer using the Human Interface Device (HID) protocol which means that it can act like a keyboard or mouse.

There are six inputs on the front of the board, which can be attached to via alligator clipping, soldering to the pads, or any other method you can think of. There are another 12 inputs on the back, 6 for keyboard keys, and 6 for mouse motion, which you can access with jumpers via the female headers. If you wish to use a different set of keys, or otherwise change the behavior of your MaKey MaKey, you can simply reprogram it using the Arduino environment. Oh yeah, we didn't mention that the MaKey MaKey is an Arduino-compatible controller? That's right, it runs the Leonardo bootloader so reprogramming is fast and easy.

MaKey MaKey Retail Product Help and Resources

Core Skill: Programming

If a board needs code or communicates somehow, you're going to need to know how to program or interface with it. The programming skill is all about communication and code.

2 Programming

Skill Level: Rookie - You will need a better fundamental understand of what code is, and how it works. You will be using beginner-level software and development tools like Arduino. You will be dealing directly with code, but numerous examples and libraries are available. Sensors or shields will communicate with serial or TTL.
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Core Skill: Electrical Prototyping

If it requires power, you need to know how much, what all the pins do, and how to hook it up. You may need to reference datasheets, schematics, and know the ins and outs of electronics.

3 Electrical Prototyping

Skill Level: Competent - You will be required to reference a datasheet or schematic to know how to use a component. Your knowledge of a datasheet will only require basic features like power requirements, pinouts, or communications type. Also, you may need a power supply that?s greater than 12V or more than 1A worth of current.
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