Serial Miniature OLED Module - 1.7" (uOLED-160-G2)

The µOLED-160-G2 is a compact display module using the latest state of the art Passive Matrix OLED (PMOLED) technology with an embedded GOLDELOX graphics processor that delivers ‘stand-alone’ functionality to any project.

Graphics, text, image, animation and a bunch more is all built inside the GOLDELOX chip. The module is designed to work out of the box and you can write your own code in 4DGL (a high level 4D Graphics Language) using the 4DGL-Workshop4 IDE.

4DGL is a graphics oriented language allowing the developer to write applications in a high level language, syntax similar to popular languages such as BASIC, C and Pascal. The module offers modest but comprehensive I/O features that can interface to serial, analogue, digital, buttons, joystick, sound generation and Dallas 1-wire devices.

Note: It’s been brought to our attention that trying to program the 4D screens using an FTDI breakout can damage the driver. You’ll need to use the FT232RQ USB to Serial which you can find in the related items below.

Replaces:LCD-08543

  • Low-cost OLED display graphics user interface solution.
  • 160 x 128 resolution, 65K true to life colors, PMOLED screen.
  • 1.7” diagonal size, 52 x 32 x 6.1mm. Active Area: 33.6mm x 27mm.
  • No back lighting with near 180° viewing angle.
  • Easy 10 pin interface to any external device: VCC, TX, RX, GND, RESET, IO1, IO2, 3.3V.
  • Powered by the 4D-Labs GOLDELOX graphics processor highly optimized for 4DGL, the high level 4D Graphics Language.
  • 2 x GPIO ports supports:
    • Digital I/O
    • A/D converter with 8/10 bit resolution
    • Complex sound generation
    • Dedicated RTTTL tune engine
    • Multi-Switch Joystick
    • Dallas 1-Wire
  • 10K bytes of flash memory for user code storage and 510 bytes of RAM for user variables (255 x 16bit vars).
  • 1 x Asynchronous hardware serial port, TTL interface, with 300 baud to 600K baud.
  • On-board micro-SD memory card adapter for storing of icons, images, animations, etc. Supports 64Mb to 2Gig micro-SD memory cards.
  • Comprehensive set of built in high level 4DGL graphics functions and algorithms that can draw lines, circles, text, and much more.
  • Display full colour images, animations, icons and video clips.
  • Supports all available Windows fonts and characters (imported as external fonts)
  • 4.0V to 5.5V range operation (single supply)
  • Back plate with 4 x 3mm holes for mechanical mounting
  • 52 x 36 x 13.7mm (including corner plates)

Serial Miniature OLED Module - 1.7" (uOLED-160-G2) Product Help and Resources

Core Skill: Programming

If a board needs code or communicates somehow, you're going to need to know how to program or interface with it. The programming skill is all about communication and code.

2 Programming

Skill Level: Rookie - You will need a better fundamental understand of what code is, and how it works. You will be using beginner-level software and development tools like Arduino. You will be dealing directly with code, but numerous examples and libraries are available. Sensors or shields will communicate with serial or TTL.
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Core Skill: Electrical Prototyping

If it requires power, you need to know how much, what all the pins do, and how to hook it up. You may need to reference datasheets, schematics, and know the ins and outs of electronics.

3 Electrical Prototyping

Skill Level: Competent - You will be required to reference a datasheet or schematic to know how to use a component. Your knowledge of a datasheet will only require basic features like power requirements, pinouts, or communications type. Also, you may need a power supply that?s greater than 12V or more than 1A worth of current.
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Customer Comments

  • The datasheet shows the uOLED-160-G2 as having a plastic mounting bracket. Are the photos here of the uOLED-160-G1, the previous model?

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