SparkFun Qwiic Joystick

Now, you can easily add an HID/controller to your project! The SparkFun Qwiic Joystick combines the convenience of the Qwiic connection system and an analog joystick that feels reminiscent of the thumbstick from a PlayStation 2 controller and for that reason it's become a favorite of ours. The only thing that could make it better is a "smart" version, so we made one! With the pre-installed firmware, the ATtiny85 is acts as an intermediary (microcontroller) for the analog and digital inputs from the joystick. This allows the Qwiic Joystick to report its position over I2C. Utilizing our handy Qwiic system, no soldering is required to connect it to the rest of your system. However, we still have broken out 0.1"-spaced pins in case you prefer to use a breadboard.

The joystick is similar to the analog joysticks on PS2 (PlayStation 2) controllers. Directional movements are simply measured with two 10 kΩ potentiometers, connected with a gimbal mechanism that separates the horizontal and vertical movements. This joystick also has a select button that is actuated when the joystick is pressed down. The SparkFun Qwiic Joystick's I2C address is also software selectable so you can plenty of them to the same bus without any risk of collision!


The SparkFun Qwiic Connect System is an ecosystem of I2C sensors, actuators, shields and cables that make prototyping faster and less prone to error. All Qwiic-enabled boards use a common 1mm pitch, 4-pin JST connector. This reduces the amount of required PCB space, and polarized connections mean you can’t hook it up wrong.


  • Qwiic Compatible
  • Software Selectable Slave Address
  • Low Power ATtiny85 Microcontroller
  • Reports X and Y Joystick Position + Button Press

SparkFun Qwiic Joystick Product Help and Resources

Qwiic Joystick Hookup Guide

February 21, 2019

Looking for an easy way to implement a joystick to your next Arduino or Raspberry Pi project? This hookup guide will walk you through using the Qwiic Joystick with the Arduino IDE on a RedBoard Qwiic and in Python on a Raspberry Pi.

Core Skill: Programming

If a board needs code or communicates somehow, you're going to need to know how to program or interface with it. The programming skill is all about communication and code.

3 Programming

Skill Level: Competent - The toolchain for programming is a bit more complex and will examples may not be explicitly provided for you. You will be required to have a fundamental knowledge of programming and be required to provide your own code. You may need to modify existing libraries or code to work with your specific hardware. Sensor and hardware interfaces will be SPI or I2C.
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Core Skill: Electrical Prototyping

If it requires power, you need to know how much, what all the pins do, and how to hook it up. You may need to reference datasheets, schematics, and know the ins and outs of electronics.

2 Electrical Prototyping

Skill Level: Rookie - You may be required to know a bit more about the component, such as orientation, or how to hook it up, in addition to power requirements. You will need to understand polarized components.
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