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SparkFun MicroMod Input and Display Carrier Board

The SparkFun MicroMod Input and Display Carrier Board is a great way to add data and input visibility to your MicroMod project. Want to create your own embedded game? How about displaying data that is remotely collected and transmitted by your SparkFun MicroMod Weather Carrier Board and its processor? This is a great option.

This carrier board combines a 2.4" TFT display, six addressable LEDs, onboard voltage regulator, a 6-pin IO connector, and microSD slot with the M.2 pin connector slot so that it can be used with compatible processor boards in our MicroMod ecosystem. We've also populated this carrier board with Atmel's ATtiny84 with 8kb of programmable flash. This little guy is preprogrammed to communicate with the processor over I2C to read button presses.


MicroMod is a modular interface ecosystem that connects a microcontroller “processor board” to various “carrier board” peripherals. Utilizing the M.2 standard, the MicroMod standard is designed to easily swap out processors on the fly. Pair a specialized carrier board for the project you need with your choice of compatible processor!


  • M.2 MicroMod Connector
  • 240 x 320 pixel, 2.4" TFT display
  • 6 Addressable APA102 LEDs
  • Magnetic Buzzer
  • USB-C Connector
  • 3.3V 1A Voltage Regulator
  • Qwiic Connector
  • Boot/Reset Buttons
  • RTC Backup Battery & Charge Circuit
  • microSD
  • Phillips #0 M2.5x3mm screw included

SparkFun MicroMod Input and Display Carrier Board Product Help and Resources

SparkFun MicroMod Input and Display Carrier Board Hookup Guide

October 21, 2020

A short Hookup Guide to get started with the SparkFun MicroMod Input and Display Carrier Board

Designing with MicroMod

October 21, 2020

This tutorial will walk you through the specs of the MicroMod processor and carrier board as well as the basics of incorporating the MicroMod form factor into your own PCB designs!

Getting Started with MicroMod

October 21, 2020

Dive into the world of MicroMod - a compact interface to connect a microcontroller to various peripherals via the M.2 Connector!

MicroMod ESP32 Processor Board Hookup Guide

October 21, 2020

A short Hookup Guide to get started with the SparkFun MicroMod ESP32 Processor Board

Core Skill: DIY

Whether it's for assembling a kit, hacking an enclosure, or creating your own parts; the DIY skill is all about knowing how to use tools and the techniques associated with them.

1 DIY

Skill Level: Noob - Basic assembly is required. You may need to provide your own basic tools like a screwdriver, hammer or scissors. Power tools or custom parts are not required. Instructions will be included and easy to follow. Sewing may be required, but only with included patterns.
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Core Skill: Programming

If a board needs code or communicates somehow, you're going to need to know how to program or interface with it. The programming skill is all about communication and code.

3 Programming

Skill Level: Competent - The toolchain for programming is a bit more complex and will examples may not be explicitly provided for you. You will be required to have a fundamental knowledge of programming and be required to provide your own code. You may need to modify existing libraries or code to work with your specific hardware. Sensor and hardware interfaces will be SPI or I2C.
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Core Skill: Electrical Prototyping

If it requires power, you need to know how much, what all the pins do, and how to hook it up. You may need to reference datasheets, schematics, and know the ins and outs of electronics.

2 Electrical Prototyping

Skill Level: Rookie - You may be required to know a bit more about the component, such as orientation, or how to hook it up, in addition to power requirements. You will need to understand polarized components.
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Customer Reviews

4 out of 5

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I bought it with ESP processor. Examples compile and run fine; shows lines, boxes, and colors fine, but no text. I started a forum thread but no solution for me yet. I guess others have resolved it but it eludes me. Guess I'm not a power user here. I've almost given up. Another feed back is that your online howto on this board does not mention anywhere that you need to press the boot button in order for Arduino IDE to upload code. Maybe not being a power user is the problem here as well. Anyway, my 2 cents. Paul