Buttons are an easy and tactile way to interface with your project, but why would you want to deal with debouncing, polling, and wiring up pull-up resistors? The Qwiic Button with built-in green LED simplifies all of those nasty worries away into an easy to use I2C device! Utilizing our Qwiic Connect System, using the button is as simple as connecting a cable and loading up some pre-written code!
If you need multiple buttons for your project, fear not! Each button has a configurable I2C address, so you can daisy-chain multiple buttons over Qwiic and still address each one individually. We've got an example in our Arduino library that provides a super-easy way to configure your Qwiic Button to whatever I2C address you desire. You can download the library through the Arduino library manager by searching 'SparkFun Qwiic Button' or you can get the GitHub repo as a .zip file and install the library from there.
In addition to handling blinking and debouncing, the Qwiic Button has configurable interrupts that can be configured to activate upon a button press or click. We've also taken the liberty of implementing a FIFO queue onboard the Qwiic Button where it keeps an internal record of when the button was pressed. This means that code on your microcontroller need not waste valuable processing time checking the status of the button but instead can run a small function whenever the button is pressed or clicked! For more information on interrupts check out our guide here!
The SparkFun Qwiic Connect System is an ecosystem of I2C sensors, actuators, shields and cables that make prototyping faster and less prone to error. All Qwiic-enabled boards use a common 1mm pitch, 4-pin JST connector. This reduces the amount of required PCB space, and polarized connections mean you can’t hook it up wrong.
If a board needs code or communicates somehow, you're going to need to know how to program or interface with it. The programming skill is all about communication and code.
Skill Level: Noob - Programming will be limited to basic drag and drop interfaces like ModKit or Scratch. You won't be writing code, but you will still need to understand some basics of interfacing with hardware. If you?re just using a sensor, it's output is analog.
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If it requires power, you need to know how much, what all the pins do, and how to hook it up. You may need to reference datasheets, schematics, and know the ins and outs of electronics.
Skill Level: Rookie - You may be required to know a bit more about the component, such as orientation, or how to hook it up, in addition to power requirements. You will need to understand polarized components.
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