This was my first year at the International Society for Technology in Education (ISTE) conference, and it was amazing. Here's a quick re-cap of the events
How to make your own seismometer to measure ground activity, such as earthquakes and volcanic eruptions.
Submit your project for the chance to win!
A festive project from a local teacher using SparkFun Inventor's Kits!
Join in the fun at a local event to celebrate Computer Science Education Week!
SparkFun's Department of Education pilots a new curriculum!
We partnered with a great non-profit to offer hands-on tech experiences for girls!
Join the worldwide celebration of all things Scratch!
With over 5 Million units sold in 2014 alone, Chromebooks are a growing trend among schools and homes. One of the biggest drawbacks to Chromebooks has been the inability to connect it to any hardware (i.e. Arduino) -- until now.
SparkFun makes its triumphant return to the White House for the 2015 Science Fair!
We've got tons of resources for you to check out!
An experiential learning project to teach students in high school and college how to use embedded electronics to accomplish things in the field as a proof of concept. - By Daniel Blake
Our very own Derek wrote a book! While we wait for the June publishing date, we asked him how it went.
Based on our behavior in previous years we should not be allowed back, but here we come.
Soldering together a robot solder badge and a WeevilEye kit.
Courtesy of Terrence Fagan, Engineering Chair at Central Piedmont Community College. Terrence has done a lot of great work in engineering education and outreach in his community. He had the opportunity to attend the Fab10 Symposium in Barcelona last July. When he started telling me about his experience there, I felt it was a must for a blog post.
Learning the art of soldering at Craftsbury Public Library!
We're excited to celebrate a win for libraries everywhere!
SparkFun heads to Chicago this week to attend the American Library Association (ALA) Midwinter meeting.
High-school science teachers can radically reduce the cost of building up science labs while giving students opportunities to engage in genuine design processes by introducing them to open-source hardware. A vast collection of free and pre-designed low-cost scientific tools are available, many of which can be printed on a open-source 3D printer, including the printer itself. Not only can students benefit from access to research grade equipment, there are ample opportunities for students to build on, improve, and customize scientific tools as part of their curriculum. In this way the number and value of the open-source hardware designs can expand with student effort, enabling a powerful motivating factor for science education.